Gibson Pharmacy
Science Museum, London
About
Gibson Pharmacy is a partially reconstructed historic pharmacy in the Science Museum.
The pharmacy features a spatialised audio soundscape, and projection mapping touch points where visitors can learn about three objects used to prepare or store medicines in the Victorian era.
I developed the interactive software that triggers an animation sequence when a visitor touches a touchpoint on the table.
Image and video credits: Clay Interactive
Role(s)
Programming
Audio Editing
Software
NWJS
Hardware
PC
Phidgets